Roleplaying gamemasters know how time-consuming the generation of city maps can be. The Roleplaying City Map Generator does this job comfortably in few minutes requiring only a couple of mouseclicks for generating and printing realistic maps of e. g. villages, medieval towns, or big cities. You define the values of various city-parameters, either manually or via pre-defined or own templates. These parameters describe the appearance of buildings, streets, parks, places, rivers, bridges, and the city wall, and hereby define the individual character of a specific settlement such as villages, small towns, or big cities. Based on these parameters and a certain amount of randomness, the Roleplaying City Map Generator creates a city allowing the user to watch the growth of the settlement live in the preview window. If you don't like the result: Just change the values or keep them constant, and start the city map generation again and again, until the finished settlement meets your demand for e. g. fantasy, cthulhu, medieval, or science fiction role playing. The parameter set as well as the finished city map can be saved for later use. The printing options for the finished city maps base on the typical requirements of roleplaying gamemasters: Single sheet print, maxtrix print, or magnified section print allow maps for each roleplaying situation in your campaign. New in version 5.00: Export the citymap as image file(s)! Additionally, you have the option to consecutively label buildings, streets, squares, and parks. The Roleplaying City Map Generator is true freeware and 100% functional without any time limit.
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Windows XP Windows NT Windows Me Windows 98 Windows 95 Windows 2003 Windows 2000